
n. [天] 超球面
A new original codes selection strategy called hypersphere extremum method for the VQ(Vector Quantization) method which is one of the popular speaker recognition algorithms is presented.
針對聲紋識别算法中的矢量量化方法,給出一種新的初始碼本選擇策略:超球面極值選擇法;
How many equal three-dimensional spaces would a hypersphere be cut into by hyperplanes at right angles to each other?
一個超球面被切割成相互垂直的超平面會産生多少三維空間?。
Based on the fundamental rules of human brain's analyzing and reasoning in clustering, this paper proposes a learning algorithm of neural networks of fuzzy hypersphere barycenter Clustering.
基于人的大腦進行聚類分析所遵循的基本原則,提出了一種模糊超球質心聚類神經網絡學習算法。
Fuzzy Hypersphere SVM algorithm is presented in the paper.
提出了模糊超球支持向量機算法。
The algorithm does not require apriori knowledge. Sub-sequence of images of the minus hypersphere model is established in order to exclude outliers and reduce noise.
該算法不需要先驗知識,通過建立子序列映像的最小超球體模型以排除離群點及減小噪聲的影響。
在數學和幾何學中,hypersphere(超球體)是指四維或更高維度空間中與三維球體對應的幾何概念。其定義為:所有與某固定點(中心)的距離等于固定值(半徑)的點集合。例如,四維超球體在三維空間中的投影類似于普通球體,但其數學性質和應用場景更為複雜。
n維超球體的數學表達式為: $$ sum_{i=1}^{n} (x_i - c_i) = r $$ 其中,( c_i ) 是中心坐标,( r ) 為半徑,( x_i ) 是超球體上任一點的坐标。這一公式是三維球體方程向高維空間的直接擴展。
參考來源:MathWorld(Wolfram Research)、斯坦福大學幾何課程講義、Springer數學百科全書。
hypersphere(超球體/超球面)是一個數學術語,用于描述高維空間中的幾何概念。以下是詳細解釋:
如需更深入的數學性質(如體積公式推導),可參考幾何學教材或專業論文。
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